![]() ![]() This is perhaps the strongest point of Stairs, the way it makes you want to venture further into the grim and gritty world, yet all the while instilling a real sense of foreboding that makes you dread turning around the next corner, terrified of what might be lurking in the shadows. The game builds a strong atmosphere right from the start, playing tricks on the player through clever use of light and sound, and which really serves to put you on the edge from the outset. ![]() The gameplay takes a decidedly realistic and minimalist approach, with the player exploring seemingly endless corridors covered in grime, with little more than a torch to light the way. It’s a familiar setup but one which manages to transcend its horror movie origins thanks to the sheer style and bravado which the game presents as the player starts to explore this supremely creepy location. Following an intriguing lead, he finds himself stumbling around an abandoned factory, which just happens to have a history of horrific supernatural events, in search of three missing people. The narrative finds the player stepping into the well-worn shoes of a washed up journalist, desperately seeking out one big story to put his name back in the limelight. Stairs is moody and disturbing adventure with half-heard voices, creaking doors and other horror movie staples (pre-alpha demo). Don't try to interrupt the intro at the beginning.
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